![good night mr snoozleberg 1 good night mr snoozleberg 1](https://www.gamesloon.com/games/screenshots/origineel/13877.jpg)
Hit the red button again to shut off the fan.*ħ. When Snooz steps onto the platform, click on the pulley again so it'll drop down.Ħ. Click on the pulley wheel at the top near the time machine once to send the time machine down and the platform up.*ĥ. Before Snooz gets down the steps, click on the red button at the bottom to turn on the fan and he'll walk across it.Ĥ. Click on the clock (far left, below the time machine) to push it to lunch break and he'll forget all about it.ģ. He'll come out shrieking like a banshee.*Ģ. To keep Snooz from getting steamed, click on the steam vent in the foreman's office. Be warned, I may have messed up some things.ġ. NOTE: Due to saving difficulties, I had to write this walkthrough largely from memory. If it's not marked as such, timing is involved. Steps with a * beside them are steps that can be done ahead of time. Click on the ledge that the time machine is sitting on so that it falls to the ground.* Click on the man standing at the bottom left of the screen his lady will drop a ladder and he'll go up.*Ĩ. Click on the gardener with the hedge clippers and he'll get the pot on the head, not Snooz.*ħ. Click on the water spewing from the TOP of the fountain to shut it off.Ħ. She'll run off happily and ignore Snooz's entrance.*ĥ. Pluck the lone tulip from the front yard and drag it to the lady in the window. Click on the two fish heads on the fountain - the top fountain will turn into a geyser to put the fire out.Ĥ. He'll freak and drop the scope, thus completing your bridge.*ģ. Catch and drag the UFO over to where the guy with the telescope will see it. Click on the boat and the lady wearing it will stick her head up.*Ģ. When Snooz gets in the catapult, it should toss him right back into the machine.*ġ. Click on the catapult once before Snooz gets to it, making it draw back. QUICK: As soon as Snooz gets on the horse, drag the broom by the castle gate to him so the gator won't knock him off.Ĩ. Click on the bard (the guy with the guitar) and Rapunzel will let down her hair.*ħ. The ox will go for it and move the hay cart for Snooz to land in.*Ħ. Pluck one of the carrots from the field and put it in the wooden bucket next to the horse. The archer will shoot at it, the arrow will bounce, and it'll get rid of the guard.*ĥ. Drag the gold shield (on the hut at the middle left) and put it on the hook on the top left tower. Drag the anvil on the left over and drop it on the jester.*Ĥ. As Snooz crosses the bridge between towers, click on the bridge to make it drop down.ģ. Immediately click on the archer in the top right tower. Click on the awning at the top left that the time machine is sitting on top of to bounce it to the top center of the Coliseum.*ġ.
GOOD NIGHT MR SNOOZLEBERG 1 FREE
He'll be so pleased with the free food he'll let Snooz walk right by.Ĩ. Just before Snooz passes the red-faced old man, drag a hot dog from the vendor to the angry man. Click on the gate above the lion's head to knock him out.ħ. Once Snooz is in the arena, you can drag the yellow thumbs-up glove to the Emperor to stop the fighting. Just before he passes each of them by, click on the heads of the three guards.ĥ. As Snooz is about to enter the arena, click on the barred door to open it.Ĥ. He'll start "the wave" in time for the others to lift Snooz across them. Now when he gets down the steps and has only one step to go before the bottom, click on the blond guy sitting beside the steps on the right in the middle row.
GOOD NIGHT MR SNOOZLEBERG 1 CRACKED
As Snooz walks past the first pillar, click on the pillar in the top center (the cracked one) so it falls just before he steps over the edge.Ģ. If they pop up again, click on them again.ġ. As Snooz walks up the dinosaur's tail, click on each of the plates to fold them down. To douse the fire-breathing gator, drag the small dark cloud in the sky over to him.*Ĩ. That'll only deter it for a few seconds drag another bone to it, and then a third to keep it occupied long enough for Snooz to pass by.ħ. To deal with the carnivorous plant at the bottom right, drag a bone over to it as Snooz approaches. Drag the stone wheel (by the sleeping dinosaur) over to the cave man.*Ħ. (I don't know why, but you've got to pull the bushes back twice.)ĥ. Otherwise, he'll walk off the screen and you lose. To get Snooz into the cave, click the bushes to the left and right TWICE. Click on him again when Snooz and the pterodactyl approach he'll blow the pterodactyl away.Ĥ. Click on the woolly mammoth once and his cheeks will swell up.*ģ. Click on the egg and a pterodactyl will come out and pick up Snooz.*Ģ. If it's not marked as such, timing is involved.ġ.